AT&T Still Sour About Losing Exclusivity; Disses Apple’s App Store

Hey guys, today, AT&T gave their keynote at the Mobile World Congress this morning. They spoke about their plans for the future of AT&T and their plans for 4G as well as the phone industry’s new “app store”, the Wholesale Applications Community. However, it didn’t stop there, AT&T CEO Randall Stephenson said that Apple’s App […]

I Have 999 Apps Downloaded; How About You?

Hey guys, here’s a fun little article. I checked my iTunes library today and I saw that I had no more and no less than 999 applications. 999! I never thought that I would have that many applications, but I am 1 application away from hitting number 1,000! The App Store has changed the way […]

Review: I luv Chocolat

Alright this game comes from Zatungames, an Independent Game Development Company in India. The object of the game is to collect the falling chocolate pieces to get your score up in the allotted time limit. Pretty simple right? I won’t go into every level. To find out more about the levels buy the game and […]

BREAKING: LEI Mobile 5.0.1 Now Available!

Hey guys, our first update to LEI Mobile 5 has been approved for iTunes distribution. We have added a few vital bug fixes, including fixing the annoying “eternal badge” bug. We also added a new capability, we now support opening the application in any orientation on launch, before, we only supported opening the application in […]

Mac App Store & Mac OS X 10.6.6 Now Live!

Hey guys, looks like our sources were off by just a few hours, but hey, better, right? The Mac App Store is live now with over 1,000 applications! You gotta update to Mac OS X 10.6.6 in software update so that you can get the App Store. All you have to do to purchase apps […]

BREAKING: LEI Mobile 5 Approved; Available Now!

(Click here for Full Resolution Image) Hey guys, some more breaking news hitting us tonight. Looks like Apple just approved LEI Mobile 5 for iTunes. We had previously been rejected due to a bug in our Project “Rogue” mobile site for the iPad and we had anticipated a week’s delay for approval, but it looks […]